NF Next Fiction Games Game Studio
FI 📰
Guides

Five Unity settings that quietly wreck mobile performance

ST Staff Writer October 28, 2026 1 min read 5,213 views

Texture compression, batching, occlusion and the three quality tiers that eat your frame budget before you've written a line of code.

Most mobile performance problems we audit are not caused by clever code — they're caused by default settings.

  1. Texture compression left on 'automatic' can silently pick a format your target GPU hates.
  1. Dynamic batching off means thousands of draw calls you never see in the editor.
  1. Quality tiers copied from a desktop template will burn battery and throttle the device within minutes.

Fix the defaults first. Profile second. Optimise third — and only what the profiler actually flags.